We Never Really Told People How to Use Mods: Warframe's New Quest Corrects a Longstanding Issue
The space ninja adventure known as Warframe, a title where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has released a major update. This latest expansion highlights the unique whimsy that has become synonymous with Warframe in recent years.
This expansion, made available this week, introduces a fungus-inspired character that performs a unique animation, along with a whole new explorable fungal area. But it’s also going back to basics, with another quest aimed at making sure this complex, vast 12-year-old MMO is understandable by new players.
Introducing "The Teacher"
Called “The Teacher,” this is the long-awaited quest that trains Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.
In Warframe, mods are augments that can be equipped on your warframe or arsenal to boost their performance. They range from the straightforward (boosting power or shortening reload times) to the devastatingly complex. Dedicated players often produce extensive guides about idealized builds that use synergistic enhancements to create devastating effects.
“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” explained a lead narrative designer. “I think it was really important, upon completing the mission, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’”
A Collaborative Effort
“The Teacher” was developed in a collaboration between the core team, who provided the narrative sauce, and a supporting studio, who crafted the gameplay, which will be introduced to new players.
In the quest, the player is tasked with obtaining a component for their ship, but they’re interrupted by a menacing, powerful warrior called Teshin, who removes the player's powers and melee weapons, and forces them to engage with the mod system to effectively show its potential.
Several developers were longtime players, but some were newcomers, according to a principal games designer. It was this outside perspective that proved critical.
“The first thing we did was basically sit behind them and have them experience the introduction and take prodigious notes on all points of confusion,” the designer said. Early-game menu pop-ups introduced players to modding. But the team observed these weren't effective for all.
“Certain players missed fundamental guidance where the game highlights it saying put the mod in the slot,” he said.
Filling a Significant Gap
Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" isn’t really about that. There will be some long-time players who desire more advanced content, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for early players — and that doing so isn’t as simple as it looks.
“Numerous subtle adjustments and background details there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, a magnetic effect that depletes protective barriers.
“We had to change the weapon to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “But you don’t want to explicitly tell players, 'with a basic modification, you only got a few percentage chance to proc an elemental effect.' How can you teach this mechanic effectively?”
Experienced players will instinctively look for that kind of weapon effect and understand how it works, but new players have to be taught to pay attention to these things.
“This type of design work that we've had to worry about as much just because that hasn't been our focus,” said a story developer. “However, this oversight meant that players weren't properly taught the modding system.”
Months of Effort
“A tremendous amount of work is required for just making a seemingly straightforward quest that — frankly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for loads of people.”
The designer was clearly enthusiastic over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.
“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
Streamlining the Beginning
In the 12 years since its release, Warframe has been in a ongoing struggle with its own player onboarding process. There are lots of complex systems that players don’t need to worry about — and won't encounter until much later. And others, like modding, that increase in depth depending on your level of engagement. A previous patch improved the introductory experience so that players could reach Warframe’s complex narrative arcs with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience doesn’t stay locked in 2013. New players can get their foot in the door — even if they miss the menu prompts.